영어공부8
You also have horseback combat which feels so natural and fluid that I was confident using my horse at every opportunity.
There's also range combat and magic. For magic, there are so many fun spell options in this game.
And I won't get into it here but I will say I recommend putting at least a few points into intelligence or faith so that you can try it for yourself.
My first playthroughs of FromSoft games usually involve purely melee, but this time, I decided to try a bit of everything. Because it was just too much fun and mixed in with the melee better than ever before.
And the fact that you can charge most spells for extra damage adds a surprising amount of depth that simply wasn't there in past games.
Oh yeah, you can also customize the weapon arts for weapons too, with Ashes of War that you find. There are so, so many of these. For example, there's now a couple dozen options for what move you-wanna add to your standard longsword.
And top of all of that, there's dual wheel power stancing, which means a whole extra moveset added for every weapon type in the game.
In summary, the sheer amount of choice that you have when it comes to building your character and choosing your weapons and spells is larger than it's ever been. And thinking about the potential replay value that this adds is just wild.
Next, I wanna go over a few other new systems and mechanics that were added to the game and give some quick thoughts on them.